2014年3月9日星期日

All About Online Gambling

If you move an infantry unit so that it stops adjacent to an enemy unit then musket combat

will result. Musket fire will continue (it takes about a minute to reload) until one of the

units either retreats or is ordered to close for hand-to- hand combat. You may examine the  cheat cards


units as the battle occurs and watch the progress by counting the reduction in numbers of

soldiers. As the battle continues, one unit or the other may become disorganized and

eventually routed. A disorganized unit loses half its combat value while a routed unit will

not fight at all and simply seeks the quickest exit from the battle area. The program

considers a number of factors when determining combat losses, including allowing stationary

units to fire first, the number and type of troops, and the morale of the combat troops

involved. Corps with poor morale is close to becoming disorganized and will not have much

fight in them. Movement and combat continues until the game clock reads 9:00PM. You may

then press the "Option" button to get a score. The score is based on the number of

casualties. A score of 100,000 is a French victory. The best I have yet to see is 78,000.

The mechanics are easy to master and the game responds quickly to the joystick. Each of the

French corps has the names of their commanders and I often find myself trying to re-play

historical situations. The computer opponent simulates Wellington's strategy in that it

will fall back when attacked, except in the centre, and will almost never attack you.

The British left will collapse toward the centre while the right seems to fall back. This   infrared ink

means you can separate the right flank. The playing area is small and the game somewhat

short, but we are talking about recreating the Battle of Waterloo not Napoleon's campaigns.

The game has no difficulty options and you must play Napoleon against a computer controlled

Wellington. This game has a lot going for it.

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